As Diablo 1 and Diablo 2, "Diablo 3" there are a variety of difficulty:
Inferno (Inferno were)
Like its predecessor, each difficulty cycle of game content, but the player must complete this difficulty before entering the next difficulty mode. And even the players to unlock a new difficulty, can still be with friends or their own separate low difficulty of the game!
The first three difficulty in the Diablo 1 and Diablo 2, the fourth difficulty is Diablo 3 inside appears a new difficulty levels for players challenge the results of his later. The contrast Hell difficulty Diablo 3, the first two for the hell designed very difficult defects. Diablo 1, reflects the significant difference of the loot in Diablo 2 into that Baal is runs, Chaos Runs and kill the Super Diablo and clean-up Chaos Tristram. The other part of the game, even at the highest difficulty level, very few people to explore (except for one example). Because contrast Hell difficulty elsewhere, where the monster is weak, and fall is not good.
In Diablo 3, the current difficulty of the game in more people, how will changes? The development team will be greatly improved, that is alone in the multiplayer mode will be a very unwise choice. However, this mechanism will lead to what? Monster's life values? Monsters more damage? Improved the AI? These have not yet announced, on Twitter @ Diablo November 2010, the official made it clear that the game's difficulty will increase with the number, rather than the character level.
No one knows the difficulty there will be more difficult, only members of the development team has been in the discussion. Looks like they have not prepared a detailed plan too much, because of the difficulty to adjust to the perfect part of a sale late, because it requires players to personally experience after the game to give the judgment.
We know that Diablo 3 efforts to change the elements is one of difficulty. The bottle probably will be less, the vampire property and equipment will be very rare, most of the treatment from the blood. On the other hand, the monster does not have full resistance and poor strike-death damage. Diablo 3 team repeatedly for that matter, inside Diablo 2 too much syrup and suck blood causing players to approximate invincible. Death only through a very bad blow to die, or can not balance to fix BUG occurred.
Diablo 3, they hope the difficulty is more stable, the monster has been very challenging, but not the kind of BUG strike dead the way. Diablo 3 says will increase steadily difficulty. They hope that the normal mode is very simple, new players can quickly get started in the game. Of course the Diablo 3 team does not want the game is too cursory, that would be very boring. Under the normal difficulty is not deliberately require players to pay attention to viability. And the difficulty of, who knows?
Purgatory The difficulty Inferno
Jay Wilson has said he intends to increase the difficulty of the game late and diversification 1UP.com interview in December 2008:
Jay Wilson: before the battle mode and does not have much depth. Very similar to that of a fresh recruit "game, in my view to the general difficulty is no problem. Most people this should also be accepted on Normal difficulty, indeed should be so. But when you get into a nightmare and hell difficulty, most players will agree that the combat mechanics of the game should be more in-depth.
Really the first time this difficulty should be mentioned in the official interview, Kevin Martens, in August 2011 Purgatory (Inferno were) "concept:" In the end, there will be a harder difficulty - of hell and purgatory - to challenge Diablo 3 players! "
Followed by the 2011 Gamescom General Assembly, Blizzard officially announced the existence of this difficulty and specific details!
The purgatory difficulty not only require players to achieve the highest 60, you also need as much as possible the experience accumulated in Hell difficulty games and equipment, it would be difficult to meet the difficult challenge of purgatory. Purgatory difficulty monsters level will be balanced, four scenes players face the same difficult challenges from start to finish, this difficulty is to 60 players can seek a higher level of challenge.
Known purgatory difficulty the details
The monster level is at least 61;
The monster of the value of life, injury and resistance properties;
The monster AI higher and more aggressive;
Special monster increase the the purgatory difficulty specific to elite monsters;
Unique item drops, higher quality!
Hell difficulty requires players to reach at least 50 before they can enter, and the difficulty of difficulty of the game is further enhanced at the same time the emergence of new goods and equipment. The difference is that with the Dark 2:00 Hell difficulty is no longer the final difficulty of the game, and you do not like the Nightmare difficulty as fast through, even if you reach 60 still need to repeatedly find a better equipped to prepare for Purgatory difficulty Bashiok has repeatedly emphasized this!
Nightmare general role in the 30-50 level, this can be seen that from Blizzard on the item level set in a difficulty, we get the base level of the types of items require between 31-53. Later on, the level will once again raise the level and repeat the cycle.
Nightmare has been a rather awkward position in the series of games, there is no reason to let us waste too much time in this difficulty, players usually choose to go to hell quickly through this difficulty (except certain items in Diablo 2 MF probability). Diablo 3 Now it seems that a situation may not be improved, innovative story and powerful equipment, tasteless difficulty is still the positioning of a nightmare. The players will hope to reach 50 and then challenge the Hell difficulty. Unless Blizzard can design a particularly strong practical for specific items.
As the difficulty of the game's entry, the normal difficulty allow players familiar with the game as soon as possible to understand the plot! The difficulty level range 0-30, in our interview with Blizzard once asked on the difficulty of the game a matter of time before Blizzard reply given is: "a skilled player takes about 20 hours to complete the general difficulty of the game ". And do not forget, in this difficulty, the followers will be given a very big help.
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The entire game total is divided into four scenes, players will complete the game in accordance with the guidelines of the game task. This difficulty is very easy, Blizzard does not want to forget most of the players in this difficulty deterred!
The actual difficulty of the game experience
Understanding the difficulty of the game is mainly channeled through Beta testing and several important show trial. Experienced game players in 2008, and 2010 reported on the contents of the difficulty of the game. In general difficult to judge, because a lot of people had not previously played the Diablo series of before and they are trying to habits new ways of operating, rather than focus on the use of what kind of skills in a new occupation for the first time to play, did not give had any systematic assessment of the difficulty.
Experienced older players found the game very simple, especially when the game alone. More challenging multiplayer mode, but mostly because they also still fragmented nature of the ground game or the novice group, novices do not know what to do caused by.
In addition, Carnival experience version and the game is actually very different. The role generally strong (so newbies will not soon be dead and tired), the drop probability is increased, so players can happily play equipment.
Diablo 3 team has said they realize that the present stage of Diablo 3 is too simple, but they also repeatedly stressed the difficulty into a nightmare and hell-class upgrade, especially in multiplayer mode, bashiok not to be seen now the game!